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EQUIP

Equips a weapon from the Actor’s inventory into a hand slot. One-handed weapons fill the first available hand. Two-handed weapons require both hands to be free.

/equip <target>
ArgumentRequiredDescription
targetYesThe inventory local ID of the weapon to equip (e.g., I1)

Equip a weapon from the Actor’s inventory:

/equip I1
  • The target must be a weapon in the Actor’s inventory. Non-weapon items cannot be equipped.
  • One-handed weapons are placed in the main hand first, then the off-hand if the main hand is occupied.
  • Two-handed weapons occupy both hand slots and require both to be free.
  • If the Actor’s hands are full, stow or drop a held weapon first.
  • Autocomplete suggests weapons currently in the Actor’s inventory.
  • stow — put away an equipped weapon
  • drop — drop an equipped weapon on the ground
  • swap — swap weapons between hands
  • get — pick up a weapon (auto-equips if a hand is free)