RETREAT
Moves the Actor away from the opponent on the battlefield. Retreating costs action points at a reduced efficiency compared to advancing — the Actor covers less distance per AP spent.
Syntax
Section titled “Syntax”/retreat/retreat [distance]Arguments
Section titled “Arguments”| Argument | Required | Description |
|---|---|---|
distance | No | Number of meters to retreat (positive integer) |
If no distance is given, the Actor retreats the maximum distance the remaining AP can afford.
Examples
Section titled “Examples”Retreat as far as possible:
/retreatRetreat exactly 10 meters:
/retreat 10- Retreating is less AP-efficient than advancing. Each meter costs more to move backward.
- The Actor cannot retreat beyond the battlefield boundaries (0 to 300 meters).
- This command is available during the Actor’s combat turn.
See Also
Section titled “See Also”- advance — move toward the enemy
- strike — attack at current range
- defend — spend remaining AP defensively
- Combat Overview — battlefield and movement mechanics