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TAKE

Picks up an item from the ground and places it directly into the Actor’s inventory. Unlike get, the item is never automatically equipped — it stays in the Actor’s inventory regardless of type.

/take <target>
ArgumentRequiredDescription
targetYesThe local ID of the item to pick up (e.g., i1)

Targets are shown when the Actor uses look at the area. Use the local ID displayed next to the item.

Pick up a weapon without equipping it:

/take i1
  • The Actor must have at least one free hand. If both hands are occupied (e.g., wielding a two-handed weapon), the command fails.
  • The item is placed into the Actor’s inventory but is not equipped, even if it is a weapon and a hand slot is free. Use equip afterward to wield it.
  • Ammunition bypasses the free-hand requirement and merges into an existing stack in the Actor’s inventory.
  • Autocomplete will suggest items that are available on the ground in the current area.
  • get — pick up and auto-equip weapons
  • look — see items on the ground
  • equip — manually equip a weapon from inventory
  • drop — return an item to the ground